The curriculum is divided into 3 courses:
- Real world technology creation
- Build Websites & Web Based Applications
- Code a Trivia Game
- Idea to digital artifact creation
Best Practices In Curriculum Design At Codenbeyond
Along with our foundational pedagogy and learning cycle, we also follow evidence-based practices for curriculum design
Teaching through Real-World Connections
Our lessons are designed to create authentic learning experiences where students can experience connections to real world issues and problems, exposing them to key global issues and themes.
Teaching Social Emotional Learning
Best Practices in Computer Science Education
User Experience and Interface Design
We design our platform so that students and teachers can easily operate and navigate through it in an intuitive and logical manner. Continual improvement on the design of our product relies on feedback from customers and prioritization for new developments and features, using the RISE methodology for continuous improvement.
BSD Education Learning Cycle
To prepare students for undefined futures where artificial intelligence, augmented reality and data privacy are all emerging topics with tremendous impacts on society, we embed 4 approaches into our curriculum that have been identified as future proof and fundamental:
a) Computational Thinking
b) Design Thinking
d) Digital Citizenship
Using A Logic Model To Describe Our Evidence-Based Approach
A logic model is a tool that researchers and practitioners use to align the objectives of a product or service to measured outputs that are proven by peer-reviewed research. The research that best supports the Outcomes in our logic model are divided into 3 categories: Teacher Ability, Technical Skills, and Project-Based Curriculum.
At BSD Education, we know that in order to provide high quality products to teachers and students, it must start with a strong foundation that comes from research, proven methods, and from best practices within the fields of education and the workforce.